That means no more exporting to third party programs, you can do it all without leaving the program. IK forward/inverse kinematics for fast posesĮxperience the joy of sculpting organic subjects using the built-in sculpting feature set of Blender.Įasily unwrap your mesh right inside Blender, and use image textures or paint your own directly onto the model.įast Cube, Cylinder, Sphere and Camera projectionsĬonformal and Angle Based unwrapping (with edge seams and vertex pinning)īlender comes with a fully fledged compositor built right in. Non Linear Animation (NLA) for independent movements Whether it’s simple keyframing or complex walk-cycles, Blender allows artists to turn their still characters into impressive animations. Transforming a model into a posable character has never been easier!īlender offers an impressive set of rigging tools including:Įnvelope, skeleton and automatic skinningīone layers and colored groups for organization Open Shading Language (OSL) support for coding unique shaders Physically accurate shaders like glass, translucency and SSS With Blender’s new rendering engine the possibilities for materials are endless.Ĭomplete Node Support for full customization Python scripting for custom tools and add-ons Permissive License for linking with external softwareīlender’s comprehensive array of modeling tools make creating, transforming and editing your models a breeze. The built-in Cycles rendering engine offers: Blender now features a powerful new unbiased rendering engine called Cycles that offers stunning ultra-realistic rendering.
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